Ohi Hybrid Power Plant

If a nuclear power plant with pressurized water reactors is still in good condition, but enhancing safe operation would be too costly, instead of full decommission, it would be better to modify it to other types of energy production.

Simplified structural diagram:

1. Ohi Unit 1.
2. Ohi Unit 2.
3. Reactor vessel for heat energy storage.
4. The heat energy would be stored in molten salt, like in a concentrated solar thermal power plant.
5. Electric heater units.
6. Connecting to the national power grid.
7. Reactor vessel for power generation.
8. Pressurized water.
9. Primary coolant loop.
10. Heat exchanger in which molten salt can transfer the heat energy for the pressurized water.
11. The molten salt would circulate between the two reactor vessels.
12. The power plant would be equipped with waste incineration, which could be fueled by local or imported waste.
13. Waste combustion furnaces.
14. The molten salt would be heated by waste combustion.

Benefits of the hybrid power plant:

By modifying the Units 1 and 2, a fully renewable power plant could be created, which can work even for decades, and since the power plant infrastructure already exists from the control room to the turbines, the cost of expansion could be significantly reduced.

The molten salt could be heated by surplus energy from the national power grid, and in addition, dozens of wind turbines (mostly offshore) could be connected directly. Thus, this hybrid power plant could provide a balancing role for power supply in Japan.

Although without uranium fuel elements, the pressurized water will no longer have a moderator role, thus, the primary loop could be molten salt instead of pressurized water, however, using pressurized water is less expensive because of the way the steam is generated does not need to be modified.

Since one of the reactor vessels would store the heat energy, and only one of them would produce the energy, the total energy output would be much less, but it could be completely safe.

If the technology works, it could be applicable to other nuclear power plants that await full decommission.

Hoverbike Championship

The Hoverbike Championship would be like Formula One in the air, the competitors would circulate on a designated track, and there would also be pit stops, where kerosene and liquid oxygen could be refilled. In the Hoverbike Championship, the different aircraft manufacturers, like Boeing, Airbus, Lockheed Martin, etc. could start their own racing team and hoverbikes, and like in Formula One, there would be predetermined rules for the hoverbikes’ development.

The hoverbikes would fly at the same altitude during the race, and only two or three meters high, which their fly-by-wire system would automatically hold, so competitors could only overtake each other from the side. And hoverbikes would not have a rear main jet engine, so their maximum speed would be low, at most half that of a Formula One racing car.

Simplified structural diagram from top view:

1. Fuselage. The hoverbike would be a small and lightweight aircraft.
2. One-person cockpit.
3. Compressor for air compression. Since the compressor sucks in the air from above, it will not suck up the dust and stones from the ground.
4. A second, counter-rotating compressor. Both compressors would be rotated by electric motors, and each compressor would have an air distribution device, that would convey the high pressure compressed air to the engines in equal proportions. Each compressor would provide air to four engines.
5. Jet engine without compressor. The hoverbike would have eight separate engines.
6. Articulated structure for directing the engine. With this structure the engine could swing from the horizontal position to a nearly vertical position in all directions, so the power of the engines can be used simultaneously to maintain the hover and maneuvering of the hoverbike. A fly-by-wire system would control all eight engines separately.
7. Structure for fixation of the engine to the fuselage.
8. Flexible feed pipe for the engine. The hoverbike would also have a cryogenic liquid oxygen tank, so the feed pipe would supply the engine with high pressure compressed air, kerosene and liquid oxygen. Since the hoverbike wouldn’t have wings, instead, it would use the power of the engines for every maneuver, by supplying liquid oxygen and extra kerosene needed, the power of each of the eight engines could be changed separately from moment to moment, which can provide extraordinary maneuverability for the hoverbike.

Simplified structural diagram about the jet engine:

1. Since the compressor would be separated from the engine, the structure of the engine could be wider but shorter compared to a conventional jet engine.
2. The articulated structure.
3. Combustion chamber.
4. Exhaust.
5. Turbine.
6. Generator. Each turbine of the eight engines would be connected to an own, separate generator, which would provide the necessary energy for the electric motors of the compressors. Although the eight generators of the engines and the two electric motors of the compressors would significantly increase the weight of the hoverbike, thereby the airflow for air supply of the engines can be steady regardless of the maneuvering of the hoverbike.
7. Connection point for the feed pipe.
8. Kerosene supply.
9. High pressure compressed air supply.
10. Liquid oxygen supply.

Safety solutions for the jet engines:

As in Formula One, each engine would be secured with one or two chains to the fuselage of the hoverbike, preventing them falling off by an accident.

Each engine would be equipped with a small but high-pressure fire extinguisher tank and a valve, directly connected to the feed pipe. In case of an accident, the valve would shut off the feed pipe coming from the fuselage of the hoverbike, while the fire extinguishing material, such as carbon dioxide would blow under high pressure into all three fuel supply pipes (kerosene, compressed air and liquid oxygen). Thereby, the fire extinguishing material will blow out the fuel from the supply pipes and at the same time extinguish the fire in the combustion chamber.

Each engine would be completely covered by a metal net frame, including the bottom of the exhaust, which frame would be strong enough to catch the blades that could fly apart from the turbine in case of a collision with another hoverbike.

Because the turbine does not rotate a compressor in the engines, but a generator, each generator can be equipped with a strong emergency brake that stops the rotation of both the generator and the turbine in case of an accident.

Benefits of the Hoverbike Championship:

The air travel is continuously evolving and expanding from traditional aircrafts to electric air taxis, but unlike cars, due to much higher power demand for the fully electric operation allows only very limited capacity and range, so the conventional kerosene-consuming aircrafts will not have a real electric alternative even in decades.

However, I think that with this type of Hoverbike Championship, it would be possible to maximize the potential of the conventional jet engines, and at the same time continuously improve the components of the fully electric aircrafts.

Star Wars Championship

Nowadays, e-sport is one of the most dynamically improving sports with an increasing number of viewers. Since Star Wars is one of the biggest brands in the world, the consumers of e-sport can be an ideal target audience for Disney.

However, instead of the current e-sport championships in which the players compete in a virtual environment, Disney should create a new type of e-sport championship in which the traditional competition would be continuously rendered, and it would be visualized as a streamable live broadcast in a virtual environment inspired by Star Wars.

As a result, the competitors and their teams would eventually match their knowledge and skills in reality, but the viewers could see this in a virtual environment visualized by a video game. The virtual environment would be provided by the EA DICE Battlefront video game series, and the first championship would be created for air fight.

The air fight championship:

The championship would require such an airport at which high-tech communication and radar technology is available and which can provide enough airspace for the secure organization of the air fights of the competition.

In the competition, teams of stunt pilots could take part with different types of prop stunt planes constructed according to the requirements of the competition. Since in Star Wars-based air fights the starfighters vary in many aspects such as speed, maneuvering ability and performance, therefore the types of stunt planes used in the competition would be so selected that their capabilities could be matched with the different kinds of starfighters from the X-wing starfighter through the Y-wing light bomber to the TIE fighter and the TIE interceptor.

A laser beam aiming and detecting system would be installed onto the stunt planes with such a punctual telemetric system that could illustrate the maneuvering of the stunt planes in the Battlefront video game environment perfectly. As a result of this, the broadcast air fight from the maneuvers of the starfighters to the work of the laser cannons would be realistic and because of that excessively enjoyable.

Since the viewers can only see the virtual environment in which anything can be the venue of the air fight from a surface of a planet to deep space, the contests between the competing teams can trend towards a diversity of tasks such as gaining air superiority, bombers flying onto overground targets and inhibiting this, VIP accompaniment and catching that, or even supporting star destroyers and destroying them by proton torpedoes.

In the VIP competitions that aim to accompany or capture the YT-1300 light freighter or even a Lambda-class shuttle, the roles of the VIPs would be filled by turboprop airplanes controlled by professional pilots according to the size and maneuvering abilities of the VIPs. The pilots would be selected randomly to each competition, so the role of the VIPs would not be filled by the competitors, but the frame crew of the competition.

The role of the star destroyer or other similar size warship would be filled by an airship with its own crew, which only had to hover in one space during these kinds of competitions. Only laser sensors would be installed onto the airship, so although in the virtual environment the visualized warship, for example a Victory-class star destroyer would use its turbolasers and ion cannons constantly, those would only serve to increase the reality of the air fight, since only the competitors could achieve hits.

The injuries and destructions of the starfighters would be generated automatically from the data provided by the laser sensors in a very spectacular method, so this would create not only a realistic air fight for the viewers, but also they could worry about the pilots. The shot-down pilots would be excluded from the live radio communication of their teams at the moment of the destruction of their starfighters, and from this moment they could only communicate with the air traffic control to organize the landing. Moreover, in such cases on the destructed stunt planes predetermined light signals would turn on to inform the still competing pilots.

Due to the visualization of the air fight in a virtual environment, the viewers can change their point of views in the broadcast according to their preferences. They can watch the competition from the perspective of their favorite pilot, from the camera above the starfighter or even from the fired proton torpedo. Moreover, the virtual environment would use the previously digitized faces of the stunt pilots. Because of that, in close maneuvering the virtual environment would be more realistic by recognisability of the pilots.

During the competition, the selected airport would set up a hangar filled with full-scale starfighter models. The interviews and the award ceremony would take place in this hangar. During the interviews and the announcement of the competition results the competing stunt pilots and the frame crew of the competition would wear Star Wars-based team uniforms decorated with the badge of their teams.

Battles on the ground:

If the air fight championship is successful, the e-sport championship of Disney could expand with ground battles. The venue of the ground battles would be a film studio, where on big stages the venues of the battles could be pre-built as scenery. Since the viewers only see the virtual environment, the scenery could even be made of unpainted wooden planks, which would be scanned in 3D in order to make a realistic visualization after placing them.

Since the viewers can only watch the competition in a virtual environment, the blasters with the laser aiming system and the special clothes equipped with dozens of sensors can be made with practical common sense, and can be used with maximum security.

The difficulty of establishing the ground battle championship is the realistic visualization of the competitors, because the movements of the competitors can be followed accurately and visualized with the help of the special competition clothes, but the emotions on the faces of the competitors cannot be visualized accurately, while in contrast with the air fights, this visualized emotions would be necessary to create a realistic representation. Because of this, the emotions of the faces would be controlled by artificial intelligence based on predetermined schemes and on the tone of their radio talks.

The advantages of the Star Wars Championship:

Since Star Wars films, series, games, comic books are released continuously, the interest of the viewers can be maintained constantly, and this championship would be ideal to expand the variety of the Disney+ streaming service.